Cybersecurity Game Modes

  • Solo Campaign: Progressive log analysis against AI-driven Red Teams.
  • PvP Multiplayer: Blue Team (defender) vs Red Team (attacker) in live network arena.
  • Challenge/Scenario Mode: Sponsor-hosted or real-world mimic events.

SOC Training & Difficulty Levels

  • Beginner: Preconfigured tools, simple attacks, no compute economy.
  • Intermediate: Compute budgets, false positives, basic licensing.
  • Advanced: Adaptive threats, licensing decisions, budget tradeoffs, forensic tools.
  • Elite/Boss: Zero-days, dynamic Red Team AI, compliance, full SOC simulation.

Compute Credits & Licensing System

  • Compute Credits (CC): Run/install tools, deploy honeypots, retain logs.
  • Licensing Tiers: Realistic vendor licensing for premium tools (Splunk, Palo Alto, etc.).
  • Open-source tools also impact compute economy.
  • Players unlock advanced tools via progression and sponsorships.

Blue & Red Team Loadouts

  • Strategic tool selection: firewall, EDR, SIEM, recon, automation.
  • Balance loadouts based on compute cost, licensing, and match type.
  • Sponsor-backed loadouts for real-world realism.

Sponsored Ecosystem & Arenas

  • Branded Tools: Vendors can brand and trial real cyber tools.
  • Branded Arenas: Cloud/company surfaces and themed events.
  • Tournaments: Prize events and recruiting visibility for top performers.
  • Licensing Drops: Vendors offer limited-time premium access.

Threat Intel Integration

  • Live honeypots and real-world attack feeds drive gameplay scenarios.
  • Daily attack trends influence challenges and event modes.
  • Case studies, battle reports, and educational content built-in.

Career & Growth

  • Opt-in visibility to employers and sponsors.
  • Internships and jobs for top players.
  • Role-based tracks (SOC1, Blue, Red, Consultant, etc.).
  • Badges and achievements tied to real skills and certifications.

Become a Sponsor

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